多分制作日記

https://ux.getuploader.com/jokermugen/ ←ロダです

突然AIが通常技を振らなくなった。

;---------------------------------------------------------------
;(通常技)
---------------------------------------コンボルート1
[State -3,立ち遠弱キック]
Type = ChangeState
value = 230
TriggerAll=var(59)
TriggerAll=var(30)=7||var(43)&&var(4)=1
TriggerAll=RoundState = 2
TriggerAll=StateType != A
TriggerAll=PlayerID(Var(57)),StateType != L
TriggerAll=PlayerID(Var(57)),MoveType=A||PlayerID(Var(57)),MoveType=I
TriggerAll=PlayerID(Var(57)),MoveType!=H
TriggerAll=InGuardDist&&!PlayerID(Var(57)),numproj
TriggerAll=P2BodyDist X=[16+PlayerID(Var(57)),vel X*2,38+PlayerID(Var(57)),vel X*2]
TriggerAll=PlayerID(Var(57)),statetype != A
TriggerAll=(PlayerID(Var(57)),StateNo != [120,159])
Triggerall = PlayerID(Var(57)),AnimTime <= -4
Triggerall = Random <= var(58)*80
Triggerall = !PlayerID(Var(57)),ctrl
Triggerall = Ctrl
Trigger1 = PrevStateNo = [5000,5270]
Trigger1 = PlayerID(Var(57)),Time >= 1
Trigger2 = PrevStateNo = [120,159]
Trigger2 = PlayerID(Var(57)),Time >= 5
Trigger3 = PrevStateNo = [4300,4301]
Trigger3 = PlayerID(Var(57)),Time >= 1
trigger4 = ((stateno = [0,19])||stateno = 20|| stateno = 21|| stateno = 22 ||StateNo=100 && animelemtime(2) >1 || StateNo=101) 

 

基本的に通常技から攻めるからこれじゃおしまいだよ

でも記述は何が駄目なのかさっぱりわからん…